Firearm Basics & Wound Ballistics - Bullet Points 101
- Firearm Types:
- Rifled: Handguns, rifles (impart spin for stability, accuracy).
- Smoothbore: Shotguns (fire multiple pellets or single slug).
- Ammunition (Cartridge):
- Components: Bullet (projectile), casing, propellant (e.g., gunpowder), primer (ignites propellant).
- Wound Ballistics Principles:
- Kinetic Energy (KE): $KE = 1/2 mv^2$; velocity is the most significant factor.
- Temporary Cavity: Transient outward stretch of tissues due to energy transfer; causes significant damage.
- Permanent Cavity: Actual path of tissue destruction by the bullet.
- Bullet Behavior: Yaw (deviation from axis), tumbling, fragmentation (all ↑ tissue damage).
- Tissue Factors: Density and elasticity of tissue.

⭐ Bullet velocity has a squared relationship with kinetic energy ($KE = 1/2 mv^2$), making it the primary determinant of wounding capacity over bullet mass alone.
Gunshot Entry Wounds - Marking the Spot
- General Features:
- Shape: Round/oval, often smaller than bullet diameter (skin elasticity).
- Abrasion Collar (Rim): Friction/indentation by bullet. Concentric (perpendicular entry), eccentric (angled entry).
- Grease/Bullet Wipe: Grime/lubricant from bullet on wound edge.
- Range of Fire Indicators:
- Contact: Muzzle imprint, soot & searing in track, carboxyhemoglobin (cherry-red tissue), stellate (if over bone).
- Close Range (< 15-20 cm): Soot (on skin, wipeable), tattooing/stippling (powder in skin, not wipeable).
- Intermediate Range (15-20 cm to 60-90 cm): Tattooing present; soot absent.
- Distant Range (> 60-90 cm): Only abrasion collar & bullet wipe.

- Skull Entry Wounds:
- Exhibit internal bevelling (defect wider on inner table).
⭐ Skull entry wounds show a "punched-in" appearance on the outer table and characteristic internal bevelling on the inner table.
Gunshot Exit Wounds & Internal Path - In and Out
- Exit Wounds:
- Often larger, more irregular than entry; everted edges.
- Slit-like, stellate, or round; variable shape.
- Absent: abrasion collar, soiling, blackening, tattooing.
- Shored exit: if skin supported (e.g., tight clothing, wall), may show imprint.
- Internal Path (Track):
- Reveals bullet's course, organ damage.
- Primary cavity: direct tissue destruction.
- Secondary (temporary) cavity: kinetic energy transfer; wider injury.
- Bullet may fragment or ricochet (off bone).
- Damage depends on: velocity, bullet type, tissue density.
⭐ Exit wounds are typically larger and more irregular than entry wounds because the bullet often tumbles or deforms after passing through tissues.
Explosive Injuries - Big Bang Trauma
Explosions cause complex polytrauma via multiple mechanisms. Classified by order: Low (subsonic, e.g., gunpowder) vs. High (supersonic, e.g., TNT, RDX).
- Primary Blast Injury (PBI): Direct effect of overpressure wave.
- Affects gas-filled organs: Lungs (blast lung), ears (tympanic membrane rupture), gastrointestinal tract (hemorrhage, perforation).
- Brain: Concussion (shell shock), cerebral air embolism.
- Secondary Blast Injury: From energized fragments (bomb casing, environmental debris).
- Penetrating trauma, lacerations, fractures.
- Tertiary Blast Injury: Victim propelled by blast wind into solid objects.
- Blunt trauma, fractures, head injuries, traumatic amputations.
- Quaternary Blast Injury: Other explosion-related injuries.
- Burns (flash, flame), crush injuries, asphyxia from dust/fumes, toxic exposures.
- Quinary Blast Injury: Delayed effects/systemic responses.
- Hyperinflammatory state, infections, multi-organ failure, exacerbation of chronic illness.
⭐ Blast lung (pulmonary contusion, edema, alveolar hemorrhage) is the most common fatal PBI among initial survivors and a critical determinant of outcome.
📌 Mnemonic (Blast Organs): "Blast Lungs Ears Guts" (Brain, Lungs, Ears, GI Tract) for primary blast injury sites.
High‑Yield Points - ⚡ Biggest Takeaways
- Range of fire in gunshot wounds is determined by presence/absence of soot, stippling (tattooing), and muzzle imprint.
- Entrance wounds: Typically smaller, circular, with an abrasion collar and internal bevelling (skull). Exit wounds: Usually larger, irregular, everted, with external bevelling (skull).
- Stippling/Tattooing: Caused by unburnt/partially burnt powder particles hitting skin; indicates intermediate range and is absent in distant shots.
- Shotgun injuries: Characterized by pellet dispersion which ↑ with range; choke of the gun influences pellet pattern. Wad injuries may be present.
- Explosive injuries are classified into: Primary (blast wave overpressure), Secondary (projectiles), Tertiary (victim displacement), and Quaternary (burns, toxins, crush injuries).
Continue reading on Oncourse
Sign up for free to access the full lesson, plus unlimited questions, flashcards, AI-powered notes, and more.
CONTINUE READING — FREEor get the app